JASON Q. LU · PLAY LAB
Rigging the ship…
AN ADVENTURE IN INTELLIGENT SYSTEMS · SIX VOYAGES
The Northlight lighthouse has gone dark. Your ship has an untested AI mind, an old chart and a crew waiting for orders. Sail it, tell it what is true, connect its tools, and decide what it may do on its own.
Sound on recommended. Progress saves in this browser. The crew is scripted; no AI service is called. Harbour props and cannons from the Kenney Pirate Kit (kenney.nl, CC0). The Pinnace from Poly Haven (CC0). Buildings by Quaternius (CC0). From Sketchfab under CC BY 4.0: “Stylized Lighthouse” by MatthewGrantJohnson; the humpback whale and dolphin by nolanfa; “Seagull” by Dayvable; “Palm Trees” by YadroGames; “Free Pack - Rocks Stylized” by PolyOne Studio; “Stylized Rocks Formation Asset Pack” by Gebus; “Ship Wrecked” by 9darsh2235. Ground textures from Poly Haven and ambientCG (CC0). Titles set in Cinzel and Cinzel Decorative by Natanael Gama and IM Fell English SC by Igino Marini (SIL Open Font License). Music: “Pirates!” and “Mediterranean Breeze” by Eric Matyas, www.soundimage.org (CC BY); “Pirate Music” by migfus20 (CC BY 4.0); “Eyes of the Ocean” by Tsorthan Grove (CC BY 4.0); “Tavern” by yd (CC0); all via OpenGameArt. Voices recorded with Kokoro (Apache 2.0). Wind by Jonathan Shaw (InspectorJ), freesound.org, looped by AntumDeluge (CC BY 3.0); other sound effects are public domain (CC0) from OpenGameArt and Kenney. Characters who resemble public figures are parody: fictional, and not endorsed by any real person.
WHO TAKES THE WHEEL?
THE CAPTAIN’S LOG · LAST TIME
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VOYAGE 01 COMPLETE · NORTHLIGHT IS LIT